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cyberzenno

software artisan, adventurer of creativity and human being

unity

Light on Earth

February 6, 2017July 24, 2018cyberzennoLeave a comment

Is been a while since I wanted to do something with Unity 3D. In this experiment I would like to demonstrate with a simple 3D simulation, that the time of day and night on Earth depends on the Earth axis inclination.

Live Demo (work in progress)

Source Code

continue…

3D, Experiments3ds max, C#, unity

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3ds max Asp.Net MVC AspNet MVC AutoMapper C# CastleWindsor Drawing Entity Framework fabric JS IoC javascript jQuery jsPlumb MOQ NUnit parallax.js UnitTest unity VDD WebDesignSurface

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